These creatures skin is most commonly varying shades of mauve, though some have a slight greenish hue. Tabletop Joab is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. My master beckonsI will be strong.. Keep in mind, though, that a good Illithid would still need to eat brains. Mind flayers are hermaphroditic; each can produce one tadpole twice in its life. It can innately cast the following spells, requiring no components: Innate Spellcasting (Psionics, suggested). This classic DnD baddie will suck out your soul and wear it. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. Brainstealers possess the conniving personalities and manipulative minds of their mind flayer creators. A mind flayer arcanist has a challenge rating of 8 (3,900XP) and the following trait. DNDWiki may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards', Astral Elf Star Priest 5e: A Monster Guide and Overview. Mind Flayer (Illithid) 5e 4e 3e 2e 1e 5th Edition Statistics Size Medium Type Aberration Alignment Lawful evil Challenge rating General Information Patron deity Ilsensine Maanzecorian Vision Darkvision Activity cycle Any Diet Brains Average lifespan 125 years Homeland (s) Far Realm The Underdark Language (s) Undercommon Deep Speech Qualith Subraces An action + DC 15 Intelligence saving throw while being probed. Mind Flayers who go beyond that range only do so under strict orders from the Elder Brain. Because of this, it would still be very wary of a Gith hunting party. I get it, but it kind of feels like a gut punch to go through such a difficult fight only to receive nothing. Characteristics All mentals +4. Wearing a helmet, preferably greased, can sometimes protect you against the brain-eating attack. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 ( 4d8 + 4) psychic damage and be stunned for 1 minute. Shillelagh Cantrip Guide for 5e | How To Whip Your Enemies Into Shape, The Legend of the Peasant Railgun in D&D 5e, Attack of Opportunity in D&D 5e Explained, Best Druid Spells By Level: A Top 10 List, 12 Monsters That Will Instantly Kill Your Characters, Satyrs in D&D 5e: The Original Party Animals. The mind flayers innate Spellcasting ability is Intelligence (spell save DC 15). The mind flayer magically emits psychic energy in a 60-foot cone. Most of these mind flayer tadpoles are eaten by the Elder Brain, but the ones that survive to maturity are then implanted in a humanoid by an illithid. Mind Flayers can resist magic spells, but not ranged weapons. Like the Beholder 5e, Mind Flayers think they are superior beings, tend to live in dark underground complexes and use minions to fight their battles. Its a DC 15 Charisma saving throw if you go this route. However, the primary variations that have been officially published in the 5e materials at this point include: Now that weve covered what they are, lets get into the practical stuff: how they affect your game! Want to talk board games? The large allosaurus has a claw attack with only 1 dice of damage. With a few thralls or even a couple of Intellect Devourers, the fight can quickly become deaadly for the party. Each Elder Brain considers itself to be of supreme importance and would hear nothing otherwise. Ranged attacks. Dice Bag: D&D 5E Trsure Nest: Mindflayer ACC NEW . They also have proficiency in Stealth, Perception, Insight, Persuasion and Deception (also Arcana, but that's strictly for flavor). Of course, all of this would fly out the window if it finds itself back in proximity of another Elder Brain. (He/Him). However, it might be less adversarial and could even be a useful ally for the side of good. Since the fall of their empires, illithid (Mind Flayer) collectives on the Material Plane have resided in the Underdark. In eons past, illithids controlled empires that spanned many worlds. The physical attacks with claws and such for the ancient adult are too weak. Some Mind Flayers (such as the Mind Flayer Psion variant in Volos Guide to Monsters) dedicate themselves entirely to refining their innate psionic abilities. James Workshop actor: Wizards pooped their pants with OGL, Warhammer 40k alternative lets you field literally any model, Compleated Jace is coming, more MTG Phyrexia planeswalkers spoiled, MTG spoilers: Phyrexian Jace and every set mechanic, MTG is compleating even more planeswalkers in Phyrexia, Warhammer 40k Sister of Battle cosplay corrupted by Nurgle, For more Warhammer, MTG, and DnD, follow us on, Arcana +7, Deception +6, Insight +6, Perception +6, Persuasion +6, Stealth +4, Deep Speech, Telepathy 120 ft, Undercommon, Magic Resistance, Innate Spellcasting (Psionics). Those that arent consumed by the Elder Brain are put into the bodies of the colonys captive humanoids via the nostril or ear canal. For centuries, the Gith were enslaved by the Illithids until they eventually rose up against the cruel, tentacled tyrants. Hill Giants in D&D 5e | Big, Dumb, and Hungry! More importantly, this attack grapples targets who are of medium size or smaller, and stuns you if you fail that same DC 15 saving throw. The Mind Flayer makes a melee weapon attack against one creature (+7 to hit, 5 ft. reach, 15 or 2d10 + 4 psychic damage). Ultimately, you want to have a strategy and be able to execute on it quickly. That way it doesn't seem like the grain has little mouths on the end of its tenticles, or just leave it so the dragon has to move to the target to extract the brain. Mind Flayers are naturally not very well built physically, and as such rely instead on mind effecting spells, mental powers, and psionics in D&D 5e. Mind Flayers were invented by DnD creator Gary Gygax, who was inspired by the mythos of HP Lovecraft. Mind Flayers use four strong, dexterous tentacles in front of their mouths to attach to skulls and suck out their victims brains, flay their minds, and sometimes absorb their personality. DnDs Mind Flayers, also known as illithids, are 6-foot-tall aberrations with soft purplish skin, octopus-like heads, and powerful psionic abilities such as levitation, thought detection, and mind control. With free will, it is now able to make decisions for itself and could reasonably choose to be good. Of course, the experiments conducted by Mind Flayers have also led to the creation of additional creatures that adventurers should be wary of. Shoot arrows, throw daggers, or launch your tinier comrades. An illithid experiences euphoria as it devours the brain of a humanoid, along with its memories, personality, and innermost fears. The answer is the avoid melee attack. Mind Flayer basically Undercommon, telepathy 120ft, Deep Speech languages are useses. Mind flayers are arrogant, viewing all other species only as cattle to be fed upon. Once an illithid has a target stunned and grappled, it can then use Extract Brain to deal a whopping 10d10 piercing damage. They must stay within their pools (where Illithid eggs are hatched) or else they would quickly dry up and wither away. The head resembles an octopus, with white eyes (no pupils are evident) and four tentacles around its mouth, a round, many-toothed orifice like that of a lamprey. With Mind Blast, the Mind Flayer will have no difficulty at all extracting the brain of at least one character. Ulitharid A very rare but powerful type of Mind Flayer that is capable of starting its own colony and becoming an Elder Brain itself. Detect the presence of thinking creatures Mind Flayers cant see. It can innately cast the following spells, requiring no components: 1/day each: dominate monster, plane shift (self only). The Mind Flayers are gathering an army of Underdark races to take over part of the surface world. Transport self to a different plane of existence. Only the mucus that drips from the Illithids skin is able to counteract this enzyme. Though admittedly quite awful, mind flayers have a lot of interesting parallels with some of the more disturbing parasitic creatures on earth. Mind Flayers DnD Gary Gygax . Everything that is known about Mind Flayers diet details their consumption of humanoid brains. With low Strength, Dexterity, and Constitution, one could be brought down if youre able to quickly dogpile it. Furthermore, the brains of slaves dont possess the same amount of psychic energy that the brains of surface-dwelling intelligent creatures have. (Think of it as a beholder with less eyes and more tentacles that serves as an amplifier for the Elder Brains psychic connections.). Their diet includes the brains of other intelligent lifeforms, which puts them at odds with virtually everyone. It is the lack of something that move and motivate characters, not the abundance of it. The Mind Flayer 5e CR is 7. If the connections to the Elder Brain are broken (whether thats because of their colony being destroyed or some other powerful intervention), an Illithid may find itself going rogue. Mind Flayer 5e ? Also, as one user points out here on Stack Exchange, use spells like Protection from Evil and Good to better resist the Mind Flayers attacks and be immune to the Charm effect from Dominate Monster. The mind flayer magically emits psychic energy in a 60-foot cone. With the skull weakened and the prey stunned, the Mind Flayer extracts their victims brain.With its prey stunned, the Mind Flayer begins extracting the brain. Others, however, might take an interest in studying Arcane magic. A few mind flayers supplement their psionic power with arcane spells. Illithids (commonly referred to as mind flayers) are a race of evil aberrations from Dungeons & Dragons. So it's probably best not to let that happen. Manage Settings Battle Master Fighter in D&D 5e | Full Subclass Guide. Assuming the Mind Flayer lives a full life cycle, they can live up to 135 years. The mind flayer is an amphibious species, and its life cycle begins as a tadpole hatched from a clutch of tiny eggs. GameCows is not affiliated with, endorsed, sponsored or approved by Wizards of the Coast LLC. It might be possible for someone who touches a Qualith inscription to get a brief transmission of the authors thoughts. The Lich: Magic And Undeath in Dungeons & Dragons. Tell me how that went in the comments below! A typical illithid had 8 hit dice, and a level adjustment of +7, making them equivalent to a 15th level player character. Whether you know them as Mind Flayers or Illithids, a tentacled, psionic horror with a taste for brains by any other name would be just as insidious. Extract Brain. Not only does the Mind Flayer gain an ally, but the partys best counter to the Mind Flayers tactics isnt on their side anymore! Using arcane powers, it enslaves or destroys its foes, which include such powerful creatures asdrowandkuo-toa. Mind flayers hate sunlight and avoid it when possible. Racial hit dice chance to 1D8. These inscriptions create no real changes to the material and, as such, can remain perfectly hidden in plain sight. ), and is being trained in Warhammer 40k by means of painting Orks. For natural attacks, it varies dramatically. The AGD's modifiers are: +8, +1, +7, +5, +3, +4 The EBD basically has the mental stats of the Elder Brain and the physical stats of an AGD. Creatures of the elder brain's choice within 60 feet of it must succeed on a DC 18 Intelligence saving throw or take 32 (5d10 + 5) psychic damage and be stunned for 1 minute. Usage::Encounter Force, Psychic. The early look provided some new details about two monsters that will appear in Fizban's Treasury of Dragons, both of which are terrifying in different ways. While theyve been around since the earliest iterations of D&D, in recent years, mind flayers or illithids seem to have reached new heights of popularity, giving their name to the strange hivemind creature in Stranger Things seasons 2 and 3, and taking on the role of primary antagonists in the D&D game Baldurs Gate 3. But these collapsed long ago, and the mind flayers who remain on the Material Plane live in the Underdark, in different groups each controlled by an Elder Brain. For instance, a Beholder that has been implanted with an Illithid tadpole becomes a creature known as a Mindwitness. If you take damage, you can do a saving throw. Needless to say, that character will be very dead if this happens. ILSENSINE The God-Brain The tadpole burrows into the hosts head, feeding and growing until it has completely replaced the brain and attached itself to the brain stem. Waste not, want not! The huge ankylosaurus has an attack that does 4 dice. This race is so diabolical, powerful, and "hold my beer" that they pacify Beholders and use them as mounts in battle. We and our partners use cookies to Store and/or access information on a device. Reach 5 ft., one incapacitated humanoid grappled by the Mind Flayer. So its probably best not to let that happen. The mind flayer is a 10th-level spellcaster. Mind Flayers stand about 6 feet tall and have hideous mauve skin that glistens with slime. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8+ 4) psychic damage and be stunned for 1 minute. This mucus indicates that the creature is healthy and well-nourished. An illithid healthy from a brain-rich diet secretes a thin glaze of mucus that coats its mauve skin. With 3 Mind Flayers, you should be at least level 15. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. Its innate spellcasting ability is Intelligence (spell save DC 15; +7 to hit with spell attacks). But some adventurous groups let the Mind Flayer banish player characters to different dimensionswho then have to find their way back! Read the surface-level thoughts of creatures in range. A Mind Flayer that primarily feeds on Elf brains will put more emphasis on wearing elaborate robes and behaving in a certain elegant manner. Excellent monster building, this should be great at the table, but please clean up the text and formatting on the first page. In 5e, illithids can attack with a Mind Blast attack in a 60ft cone which, on a failed DC 15 Intelligence save, deals 4d8+4 psychic damage and stuns targets for a minute. 96,141 views Jul 18, 2019 3.5K Dislike Share Dungeon Dudes 354K subscribers Mind Flayers are the enigmatic and inscrutable psionic masterminds from beyond the Far Realm! As a giant brain, these beings are all but entirely incapable of movement. I was doing research on mind flayers for an upcoming adventure when I came upon a very cool monster from previous editions: the brainstealer dragon. Medium or smaller targets must succeed a DC 15 Intelligence saving throw or be grappled. What one colony views as the top priority towards the Grand Design may not even be a consideration of another colony. The inscriptions use four-line stanzas that must be read simultaneously as interlocked blocks. Hive Mind Colonies. For those who are determined to translate a Qualith inscription, the Comprehend Languages spell would give a reasonably accurate understanding of the inscription. We earn a commission if you make a purchase, at no additional cost to you. Unlike the atheistic aboleths, illithids give constant thought to their gods and both fear and honor their race's clerics. While the brains that they eat give them some physical sustenance, they are primarily nourished by the psionic energy that is released in the brains final moments. It can innately cast the following spells, requiring no components: Psionic Powers (suggested). Usually, gargantuan monsters do 4 dice of damage with them and huge do three. It can also stun your whole crew with a Mind Blast for mass-brain extraction, or send in its minions to drag you away to their secret lair. Gamecows.com is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to Amazon.com. You should be a level 7 at the very least to face a single Mind Flayer. However, they are regarded as deviants by their illithid peers and usually shunned. Tentacle x4, if a Medium creature. A monsters Challenge Rating (CR) is a good indicator of the level you should be to beat it. The pteranodon is medium, and its attack uses two dice. The mind flayer magically emits psychic energy in a 60-foot cone. A mind flayer will only produce spawn in this manner only two or three times in its lifetime. The elder brain has a telepathic range of 2 to 5 miles, depending on its age and size. Does the dragon have a grapple range of 25 ft, because if so, all it's melee attacks need to be 25 ft range as well. Stunning Strikes or Flurry of Blows are especially lethal for Monks. Subscribers get updates on all of the latest news, posts, and offerings from Tabletop Joab! It's the creature's go-to simply because you need it as a setup maneuver should your Mind Blast fail to connect.. Hover to zoom. It gives them dry, beige skin, impaired mental operations, and ghosts in the machine (remnants of the host body's mind). Due to the mental powers of mind flayers, the elder brain is still sentient, and the telepathic union of its brains rules the community. Ranged combatants like archers are your best bet when fighting a Mind Flayer. If you want to get extra tactical when using a Mind Flayer, Id suggest grabbing a copy of The Monsters Know What Theyre Doing. In keeping with the goals of the Elder Brain, a Mind Flayer colony focuses on building a secure base of operations before beginning the work that they believe will restore their empire. The mind flayer magically emits psychic energy in a 60-foot cone. What can I say? DC 15 Wisdom saving throw to end the spell. A 60 foot cone can be devastating! Just remember to get out of melee range afterward. Use cover. Powers and Stats Its no wonder why these have been around so long! Gang up. Required fields are marked *. The first monster previewed in. Here are the stats of your typical 5e mind flayer: The attacks of the mind flayer are all geared towards incapacitating and grappling a player, and then extracting its brain. But you can still beat a Mind Flayer at level 7 with some strategy. Try to attack the mind flayer with ranged attacks. Battle Master Maneuvers in D&D 5e | How They Work + Top Picks! Qualith is a type of written language that Mind Flayers use. The strongest tadpoles are attached to a hosts brain stem in a process called ceremorphosis, and transform into a Mind Flayer after 7 days. Theyre able to keep a safe distance, use the terrain to their advantage, and keep their target locked down with a storm of arrows. They can also hit you with their tentacles, which do 2d10+4 damage. While an encounter with any Illithid is sure to be dangerous, one that has little or no slime is bound to be particularly hungry. A single batch can contain around 1000 eggs, though most of these will not reach maturity. Would love your thoughts, please comment. Create an account to follow your favorite communities and start taking part in conversations. It seemed like a fun monster to design (and hopefully to fight), so I decided to convert it to 5e. Mind Flayers are very rarely encountered alone even though encountering multiple Mind Flayers at a single time is somewhat rare. Avoid stuns and hit them with all you got. The mind flayer has advantage on saving throws against spells and other magical effects. Innate Spellcasting(Psionics). For their slaves, called thralls, they prefer unintelligent creatures. Melee Weapon Attack: +7 to hit, reach 5ft., one creature. Of course, anything that ventures too close to the Illithids grounds might be forced to serve as a thrall. Mind Flayers can read your mind, float to avoid you, and completely take over your soul to make you betray your crew. Mind Flayer Psion A Mind Flayer that has amplified its psionic abilities to further mimic other arcane spells in inventive ways. Have one . Extract brain has the same range as the tentacle attack, which grapples the target on a hit. 1st level (4 slots): detect magic, disguise self, shield, sleep They start out as little tadpoles, swimming around in the paddling pool that houses their Elder Brain (literally a giant brain, one controls each mind flayer society, and theyre made out of dead illithids). Grabbing their prey with these tentacles, the Mind Flayer holds its victim tight while biting into their head with its small, circular mouth lined with razor sharp teeth. Contents Far more unusual than many of the critters youll encounter in your Monster Manual, they battle it out with their aberrant cousins, the Beholders, for the prestigious title of most iconic unique D&D monster. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Those that still survive have retreated to dark and secretive lairs. Of HP Lovecraft in D & amp ; D 5e | how they Work + top!... 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